Ranged Weapons

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The “Shooting” and “Throwing” skills are combined into one skill.

Type Type Damage Range RoF Weight Cost Bonus Drawback
Thrown
Dagger Thrown Str+d4 3/6/12 1 2 25 +1 Damage
Hatchet Thrown Str+d4 4/8/16 1 3 20 +2 Raise Damage
Hand Axe Thrown Str+d6 3/6/12 1 6 80 +2 Raise Damage
Javelin Thrown Str+d4 5/10/20 1 3 20 (Increased Range)
Spear Thrown Str+d6 4/8/16 1 6 80 (Increased Range)
Trident Thrown Str+d8 3/6/12 1 9 160 (Increased Range)
Missile
Sling Missile 2d4 4/8/16 2 1 10
Staff Sling Missile 2d4 8/16/32 2 3 50
Short Bow Missile 2d6 12/24/48 1 3 150 2 hands, d6 Min Str
Long Bow Missile 2d8 15/30/60 1 5 200 2 hands, d8 Min Str
Compound Bow Missile 2d8 18/36/72 1 7 300 2 hands, d10 Min Str
Light Crossbow Missile 2d6 10/20/30 1 5 250 AP 2 vs Heavy 1 Action Reload
Heavy Crossbow Missile 2d8 12/24/48 1 7 500 AP 2 vs Heavy 2 hands, d6 Min Str, 1 Action Reload

Ranged Weapons

Snow in the North milspec